Hello, I'm

Jean Bourquard

Senior Growth Engineer

I drive scalable growth through technology, automation and data — turning ideas into shipped products. Based in Copenhagen.

📍 Copenhagen, Denmark · @ Famly
01

About

For the past 5 years I've worked as a growth engineer at Famly, where I find scalable, efficient ways to grow the business through technology and automation. My focus is helping customers find, test, buy and adopt the product entirely on their own — building the self-serve journey end to end alongside a small team of developers, designers and data analysts.

Before growth engineering, I spent over five years building VR/AR/XR applications and games with Unity3D — including a multiprojection simulation system for South Korea's largest cinema network. That background gives me a strong product and prototyping instinct: I move fast from idea to working product and communicate clearly throughout.

  • RoleSenior Growth Engineer
  • CompanyFamly
  • Based inCopenhagen, DK
  • Experience10+ years
02

Skills

Growth & Product

Growth EngineeringAutomationPrototyping Self-serve funnelsAgile / Scrum

Engineering

JavaScript / TypeScriptScalaFunctional Programming GraphQLC#SQLCSS

XR & 3D

Unity3DAR / VR / XRVuforiaBlender3D

Languages

French — NativeEnglish — Full pro.Spanish — Limited
03

Experience

Senior Growth Engineer · Famly

Feb 2024 — Present

Copenhagen, Denmark

Finding scalable, efficient ways to grow the business through technology and automation; helping customers find, test, buy and adopt the product on their own. Part of a cross-functional team of 6 — developers, designers and data analysts.

Growth Engineer · Famly

Mar 2021 — Feb 2024

Copenhagen, Denmark

Built and optimised the self-serve customer journey, combining engineering and automation to improve growth at scale.

Freelance Software Engineer

Jun 2020 — Present

Independent software engineering projects — rapid prototyping and product development.

R&D Engineer · KAI Inc.

Jun 2015 — Aug 2020

Daejeon, South Korea

Developed multimedia applications in Unity3D showcasing AR/VR technologies, including a multiprojection simulation system for South Korea's largest cinema network.

Mobile Developer Intern · Studio Seoulite Inc.

Sep 2014 — Feb 2015

Seoul, South Korea

Built an augmented-reality mobile app for children using Unity3D and Vuforia; animated the 3D models in Blender3D.

Software Development Intern · EPCOS

Sep 2012 — Feb 2013

Iselin, NJ, USA

Developed project-management applications with the Microsoft .NET framework and SQL; maintained the C#/.NET website and intranet.

04

Education & Certifications

Université de Technologie de Belfort-Montbéliard

Engineering Degree — Imaging, Interactions & Virtual Reality

2009 — 2014

Lycée Ernest Renan

Baccalauréat — Sciences, Mathematics specialty

2006 — 2009

Certifications

CCNAUnity Essentials Pathway Agile Development & ScrumProfessional Networking
05

Let's talk

Open to interesting projects, growth-engineering conversations, and connecting with fellow builders.